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	<title>Comments on: BIZZin3D: Immersive Internet Panel</title>
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	<link>http://mrtopf.de/blog/conferences-and-meetings/bizzin3d-immersive-internet-panel/</link>
	<description>Geschreibsel von Christian Scholz</description>
	<lastBuildDate>Mon, 23 Jan 2012 08:52:26 +0000</lastBuildDate>
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		<title>By: MixedRealities :: That (eternal?) early stage of virtual worlds</title>
		<link>http://mrtopf.de/blog/conferences-and-meetings/bizzin3d-immersive-internet-panel/#comment-1301</link>
		<dc:creator>MixedRealities :: That (eternal?) early stage of virtual worlds</dc:creator>
		<pubDate>Mon, 01 Jun 2009 21:17:02 +0000</pubDate>
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		<description>[...] mrtopf.de you can read an excellent live blog of the Immersive Internet panel and there is also a great special report on Maxping by Jules Vos. [...]</description>
		<content:encoded><![CDATA[<p>[...] mrtopf.de you can read an excellent live blog of the Immersive Internet panel and there is also a great special report on Maxping by Jules Vos. [...]</p>
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		<title>By: BerlinWebWeek: Open Coffee Club and Bizzin3D meetup - Berlin Digital</title>
		<link>http://mrtopf.de/blog/conferences-and-meetings/bizzin3d-immersive-internet-panel/#comment-1300</link>
		<dc:creator>BerlinWebWeek: Open Coffee Club and Bizzin3D meetup - Berlin Digital</dc:creator>
		<pubDate>Mon, 01 Jun 2009 20:47:58 +0000</pubDate>
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		<description>[...] The first panel was titled &#8220;The Immersive Internet - Virtual Worlds and the Transformation of Business&#8221;. I enjoyed the honesty of the panel - the transformation has clearly just begun and it will take many years till there is a clear change due to virtual worlds (VWs). The change we see is due to new concepts in our digital age, a shrunken world (in distances), a bigger world (in possible experiences). However, having companies like Linden Lab and Metaversum in Berlin existing solely on Virtual Worlds and their service providers like Second Interest and Youin3D is already a change to the old world. The VWs user growth is now in children and youths, so a new generation is growing and using VWs, the real Digital Natives are born not longer than 3-5 years ago. I doubt that many users watched the events in Second Life and twinity, though I think it is absolutely necessary to do the streaming of course. It&#8217;s all about monetisation in the end, so to the question why companies should move to a VW, Clare Rees basically pointed to &#8220;collaboration&#8221;, Michael Schumann stressed future advantages: &#8220;these are strategic moves today for a strategic advantage tomorrow&#8221; and Mirko Caspar showcased his Asian early adopter Singapur, who has great plans for their digital future. ..and I guess all three are legitimate answers and all true at the same time. The general agreement was that, if you are able to bring your own audience, you can start now. But again, in my opinion it will take years till we are at a stage, where use of VW is widespread in the corporate world. I, however, believe VWs will be a major part of the future natural habitat of Digital Natives, since interaction there is much more natural than over mail etc. The question I wanted to ask Second Life, when they will allow the use of real names (since they have already real cities (newBerlin e.g.) could not be answered (&#8221;we are thinking about it&#8221;), I give them another 6 months max., till they do that, the need is clearly there. If you are interested in a much more detailed view on this event, Mr.Topf a.k.a Tao Takashi was there and has published a review in his blog. [...]</description>
		<content:encoded><![CDATA[<p>[...] The first panel was titled &#8220;The Immersive Internet &#8211; Virtual Worlds and the Transformation of Business&#8221;. I enjoyed the honesty of the panel &#8211; the transformation has clearly just begun and it will take many years till there is a clear change due to virtual worlds (VWs). The change we see is due to new concepts in our digital age, a shrunken world (in distances), a bigger world (in possible experiences). However, having companies like Linden Lab and Metaversum in Berlin existing solely on Virtual Worlds and their service providers like Second Interest and Youin3D is already a change to the old world. The VWs user growth is now in children and youths, so a new generation is growing and using VWs, the real Digital Natives are born not longer than 3-5 years ago. I doubt that many users watched the events in Second Life and twinity, though I think it is absolutely necessary to do the streaming of course. It&#8217;s all about monetisation in the end, so to the question why companies should move to a VW, Clare Rees basically pointed to &#8220;collaboration&#8221;, Michael Schumann stressed future advantages: &#8220;these are strategic moves today for a strategic advantage tomorrow&#8221; and Mirko Caspar showcased his Asian early adopter Singapur, who has great plans for their digital future. ..and I guess all three are legitimate answers and all true at the same time. The general agreement was that, if you are able to bring your own audience, you can start now. But again, in my opinion it will take years till we are at a stage, where use of VW is widespread in the corporate world. I, however, believe VWs will be a major part of the future natural habitat of Digital Natives, since interaction there is much more natural than over mail etc. The question I wanted to ask Second Life, when they will allow the use of real names (since they have already real cities (newBerlin e.g.) could not be answered (&#8221;we are thinking about it&#8221;), I give them another 6 months max., till they do that, the need is clearly there. If you are interested in a much more detailed view on this event, Mr.Topf a.k.a Tao Takashi was there and has published a review in his blog. [...]</p>
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